The Best Games of 2017: Day 4

Posted in Kulturecade by - December 29, 2017
The Best Games of 2017: Day 4

It’s the end of the year, and this one seemed to go by faster than the last. It’s easy to lose track of time between classwork and all the great games that came out this year. I’m sure I spent more in one of those areas than I should have, but I’ll keep which a secret. However, it wouldn’t be the end of the year without an end of the year countdown. Here are my top 5 favorite games I’ve played this year.

For Honor

I really wanted this game to go farther than it did. I did. Multiple problems, whether it be micro-transactions or the numerous bugs with each patch, really held this game back, which is a shame. The combat in this game was excellent, for the most part. There were a lot of bugs that lead to a lot of cheap tactics, I’m looking at you Warden unlock tech, but when the game was played fairly, it was fun. The combat was all about reactions and reads. It was all about understanding your enemy’s rhythm and attack patterns while stopping them from understanding yours. It leads to great mental and reactionary matches that made me feel rewarded for winning while not feeling bad I lost. As a fighting game player, I loved every second of this. Also, the Warden had the sickest vortex I’ve ever seen.

The game also had a surprisingly good story mode that really helped players understand and get acquainted with the mechanics of the game before going online. The story itself was actually pretty cool in my opinion, although it didn’t really make sense. As a person who loves 80’s actions movies, a nonsensical story that serves as a means for action is right up my alley. Sadly, all the bugs made the player base drop it quickly, which really hurt it. If the game was still in a healthy place, it would probably be higher on this list.

Wolfenstein 2: The New Colossus

This game is weird as it’s a good game, but also disappointing to me. The story was good, but it felt short with a not very satisfying conclusion. The gunplay felt amazing, but I wish there was more variety. The big problem with this game isn’t that it isn’t good, it’s that it isn’t as good as The New Order. Most of the things the first game did amazing were just done great or good here. It’s still objectively a good game, but that’s the problem. It’s a “good” game following up what some would call a masterpiece. It’s still a must play for anyone who liked the first game or wants a good single-player story though, and I thoroughly enjoyed my playthrough of it.


I love everything about this game. I just wish there was more content to the game, and I wish more people had picked it up. It was fun co-oping with random people online, but I wish there were more people online. The move-set customization was so in-depth and amazing. It reminded me of God Hand, except way better. You could set every single move in a combo so that all your combos linked or you could have one combo infinitely link back into itself. The options were crazy. The three different schools added a lot of variety to how you played the game, and all were viable. My favorite was the parry though.

I also thought it was genius that you learn new moves by blocking, dodging, absorbing or parrying them. It made every fight seem worth it as long as you were learning new moves. The PVP was also a lot of fun in it. I had a lot of good matches, and not much lag ever. The game itself is just short, which is my biggest problem. I really hoping a bigger and better sequel comes out because this game sets the groundwork for a great series.


A Contra-style difficulty shoot ‘em up with rubber hose animation style? Sign me up. This game was so much fun, and look so good while doing it. Every level felt hard, but beatable. The feeling of satisfaction after beating every level was a huge high. The controls were tight and responsive. While there are some bugs, I only ever encountered one game-breaking bug. Also, playing it co-op is a fun yet hectic situation that can result in each of you frantically parrying each other back to life. Of all the games on the list, it’s the only one that I recommend everyone should buy and try. At $20 this game was a steal, and I can’t wait for a sequel.

Yakuza 0

This one is definitely my guilty pleasure. I’m a huge fan of the Yakuza series, and Yakuza 0 is the best one so far. The sidequests in this game are some of the most wacky and fun in the entire series, like protecting not Michael Jackson while he not moonwalks down the street. The variety is great with two different characters each having four different fighting styles. As always, the heat moves are brutal and satisfying. It being a prequel, it was nice to get backstory for Kiryu and Majima. In fact, this was probably my favorite story out of the Yakuza games I’ve played so far. It made the most sense and had me the most emotionally involved. The only real problem I had with this game was its status as a prequel. It took a lot of tension out of some scenes when you’d realize a character had to live to be in a later game. It was a fun ride though, and the game I had the most fun playing through in 2017. That’s why it’s number 1 on the list.

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