The Best Games of 2017: Day 2

Posted in Kulturecade by - December 27, 2017
The Best Games of 2017: Day 2

This year’s game of the year list has been one of the most difficult to write in recent memory. Listing off the games that I enjoyed in 2017 was easy, but witling them down to a top three seems almost impossible. Yet it’s a challenge that I’ve enjoyed immensely as it forced me to actually consider the things that I truly value in video games. For instance, Wolfenstein 2 had one of the most compelling narratives of any game this year, but actually playing the game constantly left me frustrated – so is the narrative more important than the overall package? Horizon Zero Dawn had one of the most fascinating and interesting worlds I’ve ever seen in a video game, but I didn’t feel satisfied with the combat. There were plenty of these trade-offs that had to be made, and I somehow managed to get my list down to three of my favourites. Here they are:

The Legend of Zelda: Breath of the Wild

The first time I played through Zelda: Breath of the Wild on the Wii-U, I rushed through it in less than a week, which resulted in me walking away and having the feeling of ‘It’s a good game, but it’s not a good Zelda game’. A few months later I got my Switch in August and started to play through Zelda again, this time taking time to explore, collect Korok Seeds and complete more than the minimum number of recommended shrines. My attitude on the game completely shifted and I can say without a doubt that it’s my favourite game of 2017. I haven’t really changed my mind on the whole ‘It’s not a good Zelda game’ mentality, but Breath of the Wild is still a fantastically intricate, dense, gorgeous game in its own right. I foresee myself playing this for many years to come.

Player Unknown’s Battlegrounds

Putting Player Unknown’s Battlegrounds on this list was one of the more difficult decisions I had to make. Primarily because there are a lot of things about the game that frustrates me beyond the general buggy-ness and rampant hackers. I don’t particularly like the slow character movement, I don’t like the inventory management and I hate trying to scale geometry. But in my mind, all of this is overshadowed by the incredible moments that I have had in this game that are only possible due to this rigid, buggy framework. I have fond memories of myself crying with laughter over situations that have happened in this game and memories of my friends and I being elated when we pulled through an intense situation. The insane popularity of this game caused friends that I haven’t played with in years to message me on Steam looking to play together. I understand that all of this is secondary to the actual quality of the game, but I also feel that it’s important to celebrate these events, as they were some of the best gaming moments I’ve had all year.

Little Nightmares

Some of you may be surprised to see Little Nightmares in third place on this list instead of say, Mario Odyssey, Wolfenstein 2 or Uncharted Lost Legacy – all of which were vying for this final spot. But I’ve no doubt that all those games will receive enough praise elsewhere, and the simple fact is that Little Nightmares is my third favourite game that I played in 2017. The game’s atmosphere and visual design is some of the best I’ve seen all year, with some of the most grotesque and terrifying characters that have been burnt into my brain. But equally impressive is the level design and the way the puzzle platformer gameplay is used to create some seriously intense and cinematic moments. I’m excited to finally get to the DLC when I get some downtime in the holidays because I’ve been looking for an excuse to revisit the world of Little Nightmares.

And there it is, my favourite games of 2017. I’d like to give a massive shout out to Zach and the rest of the KultureShocked crew for an awesome year that we’ve had as a site covering the biggest and best games of 2017. And also, a special thank you to all the readers that regularly come back to check out everything we do. Here’s hoping for 2018 to be even better. Have a great holiday, and I’ll see you in the new year.

This post was written by
He is a gaming staff writer for Kulture Shocked and the site’s unofficial southern hemisphere correspondent. When he’s not on the run from customs for importing Mortal Kombat games, you can find him slapping the bass in his Psych-Rock band Neptune Estate or enjoying the beautiful Queensland weather from the safety of his couch.

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